Tuesday, April 2, 2013

City, cars, tunnels, "in the future"

Needed to finish this one.  It's been in the hard drive for a while waiting for me to get back to it.  It's been there for a year I think.

Friday, March 8, 2013

Normal and Advanced II



More from Galaxy Saga card game. These were challenging making a guy wear a holigraphic mask. Fun to think up the armor and the weapons though. 

 And of course copy right Applibot, Inc

Monday, March 4, 2013

Unexpected free time Photo mash!



I have come across some time suddenly so I did the photo mash.  I had a free weekend so I was kind of losing my mind with all the free time a full weekend brings here's what I got up to among other things.

Monday, January 21, 2013

Normal and Advanced







So this finishes the trilogy of work from free lancing in 2012. I got contacted by a very cool Japanese company to do some work for a Sci fi card game. I work on these on the weekend and there a real treat from rough to finish it's always a challenging but only in the best possible way.

And of course copy right Applibot, Inc

Monday, January 14, 2013

Project Halo 4 ... Terminals

   
© 2012 The Sequence Group

 So freelancing it's crazy. I had the privilege to get to work on Halo 4 in my own small way. I never thought I would have a small part of something so big but this is how free lancing goes. You never know the opportunities that can come up.
The great folks over at Sequence contacted me to assist on the backgrounds for the in game terminal animations for Halo 4. Day in and day out painting and learning,  painting and learning. It was Awesome.  It was also one of the most challenging things I've ever done, there was so much work to do and we had to get smart on painting these efficiently.  These are a few of the background and shots I did. Big thanks to Andrew (AD) Graeme, Jace, and the producers Ian and Dan, 343 industries, and everyone else that worked on it, it was super fun.

Here is the Demo reel and big shout out to the animators and compositors they killed it too.
HALO 4 REEL
Congrats to 343 Halo 4 turned out great

and of course copy right Microsoft
 © 2012 Microsoft Corporation. All Rights Reserved. Microsoft, 343 Industries, Halo, and the Halo logo, are trademarks of the Microsoft group of companies.

Saturday, January 5, 2013

Counter/Story Online 2012


Counter story is a up coming kids free to play MMO by World Tribe.  I was fortunate enough to work on this project as my first contract on my free lance endeavor, and it was a nice challenge.  It was really refreshing to try my hand at stylized work.  There was a lot of challenges  as it needed a simple direct style but needed to be reminiscent of the real world.  Give them a "like" and check them out on Facebook Counter Story. 





And of course World Tribe copyright 2012

Tuesday, January 1, 2013

New year and a look back




Yeah so 2012... I've been super busy with freelancing so it's been a bit lean here on the blog.  However I do try to do studies when ever I can. Here are a batch from 2012.
I'll update it over the next couple of weeks with some freelance stuff. I don't have permission to post a bunch of it, but I'll post what I can. 
This time last year I wouldn't of guess that I would have been able to make a living at this without a full time gig. It' been hard at times, I have worked almost 7  days a week since I got laid off. It's been fun though and, I never would have gotten the opportunists that I did in 2012 if I haven't lost my job. And yes it sucked to lose yet another job to issues outside my control. However Freelancing has given me a sense of ownership over my career and my life that I have never had since I lost my fist job back in 2008.  Freelancing  is hard but rewarding, I learned a lot, and I wouldn't of change how last year turned out if I could of.  Happy new year everyone.

Sunday, August 19, 2012

attic

Finally had some time to get to this one. I started this one the same week I started doing free lance full time and been plugging away at it bit by bit. Glad to be done. And here is the work in progress steps.

Monday, August 6, 2012

Thursday, July 12, 2012

blue bird

Been a while since my last post. busy with free lance (good thing) but almost no time for my own stuff.  I started this one late night last week with just a sketch and been plugging away at it during breaks from work.  Had some fun with this one.

Friday, June 15, 2012

sun set

Hedge funds, short selling, sub prime loans, and CDS. Been listening to the "Big Short" by Michael Lewis author of Money Ball, fascinating book about the financial collapse in 2008. Haven't painted anything in a while, busy with other freelance. Tried to keep it simple and zoomed way out.  I miss painting...

Tuesday, May 29, 2012

Rolling Mech

inspired by some cool Lego Mechs link here
edit took the colour out, what was I thinking racing colours?!? simple works for this one.

Saturday, May 19, 2012

studies, sketches, and the sandbox


"I know that's why were here" love this movie
 This one was a interesting exercise that I wish I had more time and patience for it. So it involves doing a study then doing it again but this time from memory. I want to do more of these I think they help develop that internal visual dictionary that all of us should have.
80's style ship sketch to warm up.
 Playing in the sand box again, it's been a while This one was really, really...  REALLY frustrating. But that's what the sandbox is all about playing out side your comfort zone and learning. Witch I did and will use the lessons going forward.

Friday, May 11, 2012

"we are the smartest, we are the smartest"

For the sworcery A/V jam check out the awesome work there already.  Here big ups to superbrothers for putting this together.

Sunday, April 29, 2012

So long Relic...

Well I said it once before I'll say it again (actually this is the 3rd time in 6 years) "all good things must come to a end".  So back at the start of April I along with a bunch of very talented people were let go as part of a round of layoffs THQ had.  Which sucked, cus I genuinely enjoyed working with everyone at Relic. It was one of my most productive years of my career, and I will always remember my time there with great fondness. I hope to work with a company or team that good one day again. It was a fun ride while it lasted, and it's shitty that's it's over.
However I am free lancing now, so that's a new career move I suppose, and also I finally updated my portfolio with new work, and Space Marine work, so that's good too. Anyways, exciting and nervous times ahead.

Also some studies I've been doing to warm up in the mornings and I revisited this old painting. Changed the colours a bit,  it always bugged me but now it bugs me less.