Sunday, August 19, 2012
attic
Monday, August 6, 2012
Thursday, July 12, 2012
blue bird
Been a while since my last post. busy with free lance (good thing) but almost no time for my own stuff. I started this one late night last week with just a sketch and been plugging away at it during breaks from work. Had some fun with this one.
Friday, June 15, 2012
sun set
Tuesday, May 29, 2012
Rolling Mech
edit took the colour out, what was I thinking racing colours?!? simple works for this one.
Saturday, May 19, 2012
studies, sketches, and the sandbox
"I know that's why were here" love this movie
This one was a interesting exercise that I wish I had more time and patience for it. So it involves doing a study then doing it again but this time from memory. I want to do more of these I think they help develop that internal visual dictionary that all of us should have.
80's style ship sketch to warm up.
Friday, May 11, 2012
"we are the smartest, we are the smartest"
Labels:
#sworcery,
sword and sworcery
Sunday, April 29, 2012
So long Relic...
However I am free lancing now, so that's a new career move I suppose, and also I finally updated my portfolio with new work, and Space Marine work, so that's good too. Anyways, exciting and nervous times ahead.
Also some studies I've been doing to warm up in the mornings and I revisited this old painting. Changed the colours a bit, it always bugged me but now it bugs me less.
Sunday, March 25, 2012
Sunday, March 18, 2012
Sunday, March 4, 2012
Titan Gate
Monday, February 27, 2012
Racing yeah...
Been busy with work stuff, but here is a slightly inspierd sketch of some racers. Think F-Zero (N64 version thank you) meets rally racing.
Sunday, January 22, 2012
Blitz
In the reviews of the game they mention (a lot) the lack of late hits in this reboot. A trade mark of the original, it has gotten a lot belly aching about it's absence form this version. I personally miss them a little but I don't think the game suffers that much from there absence. Besides the NFL has been clamping down on that type of crazy behavior. However Playing the game I often think that it would look weird for the players to give the late hits in this update. I think that unlike the old Blitz I don't find the players wacky or cartooney enough to be doing that. This is not a knock against EA by the way, I think they did a great job all around. I just think since it's a download they probably needed to design the players to take advantage of the more realistic madden engine's animation system or the NFL had a say on there look. Regardless when I love something I want to paint it.
So I thought how would they have to look for it not to seam odd them doning late hits. I thought they needed to be more distinct in difference according to the positions they play, not unlike what team fortress 2 did. Looking a the N64 one I couldn't help but notice that because of the graphics you could not see there eyes on the players making easier for them not to look real. So I tried to caricature the face, and hide the eyes more in shadow. I tried to make the defensive line men more lumbering slow but powerful the tanks of the field. The quarter backs/ defense men thicker good all around but squarely in the middle in strength and speed, arms built for throwing. And the wide receive/ running backs more lean and built for speed but not that strong. Blitz is a arcade game so I simplified the types of player types to just 3.
And again this is not a knock against EA I really think they did a fantastic job and I love this version in it's own way. I just thought it would be fun to paint some football players. Also like I said I don't really follow football so I didn't research the who wears the numbers on there jersey. So excuse the inaccuracy of said numbers. Crazy 81 followers thanks for looking folks.
I only play in big head mode!
Sunday, January 8, 2012
happy 2012
200 hundreth post, crazy. I wanted to start simple this year, dark scenes are always easier then light scenes to me at least. I find that it's easy to find that right balanced of colour temperature, images tends to be a lot bolder since it's almost mono chromatic. Inspired by a photo of a friends winter trip. I also finaly swiched to CS5 after my CS3 finaly forced me with it's horrible lag.
Thanks for lookin.
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